Objects Reference

mesh::set_numverts

Prototype

void set_numverts(int nverts,int keep=0)

Parameters

Parameter Type Description
nverts int new number of vertices
keep int keep old vertices array

Return Value

None

Remarks

This function is used to resize the vertex array of a mesh.

If keep is not zero, the newly allocated array will contain the data from previous vertex array.
If new number of vertices is bigger then original vertex count, all old vertices are maintained.
If new number of vertices is smaller then original vertex count, only the first nvert vertices will be kept.